![]() It is likely we will do one more 25-30 level game with an improved Build engine. We are deciding now what technology we will use. ![]() Information on the side-scroller DNF is preciously scant, but it was supposed to run on the same engine that was later used for Alien Rampage, so you can "kind of" get the idea of how it would play.Īs for the DNF the 3D shooter versus Shadow Warrior, I suppose you know that there were plans for an enhanced Build engine Duke game (it is mentioned by Scott Miller in this interview among other things - "There will be a sequel to Duke Nukem 3D. ![]() Here are three other interviews with him that I found, in case someone is interested:Īn exclusive Interview with George Broussard I believe that the first shareware release came out sometime in end-June '96, so the interview must have been made sometime in the third or early fourth quarter that year. I'm unable to establish the exact date when this feature was published, but it looks like the interview was made before Christmas '96, as suggested by Broussard's reply.Īnother clue is the mention of Quake. In the end, we intend on delivering more of everything people have come to expect in 3D action games. ![]() We are trying for a shareware release prior to Christmas '96, but I doubt that will happen, and we won't rush the game just for a deadline. We do expect a release around the first of 1997. We want Shadow Warrior to surpass Duke Nukem 3D in features and gameplay and that's a TALL order. ![]() Quake's release has NOTHING to do with it. Is the shareware version ready and waiting for the Quake excitement to abate before coming out? Hey, that's what I heard. GAMECENTER: I know it will be "ready when it's ready," but there are some rumors going around. ![]()
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